﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace Project01
{
   public static class Ran
    {
       public static Random ran = new Random();
       public static float NextFloat(this Random rand, float minValue, float maxValue)
       {
           return (float)rand.NextDouble() * (maxValue - minValue) + minValue;
       }
       
    }
}
